Unlike Rogue Leader or the once outstanding TIE Fighter, Battlefront does not come saturated by high production value. 3) The AI exhibits a type of intelligence roughly on par with the average rock's. This is primarily due to three major solo play problems.ġ) It's too easy.
Multiplayer-centric means players who opt to stick to singleplayer will have something to do, but won't be thrilled enough to desire extended play. This is a multiplayer-centric third and first-person shooter. Battlefront achieves this balance, but not without a few groans and gripes along the way. But, for as important as these things are, there is also the requirement to create a legitimately good game on its own merits. It's also necessary to ensure in-game events transpire similarly to how they played out in the films.
When a developer does handle Star Wars, it's necessary to create an authentic experience - an obligation to ensure the franchise is being done justice. It's especially hard if the franchise in question is the one that practically defined modern science fiction for millions upon millions of rabid fans.